Showing posts with label leonard kirk. Show all posts
Showing posts with label leonard kirk. Show all posts

Friday, April 11, 2025

Random Back Issues #148 - Supergirl #62

Wow, I'd have never recognized him. What a master of disguise.

Supergirl's in Gotham to find Buzz, the demon she's been uneasily working with to find the "earth angel" aspect of herself that disappeared roughly a year's worth of issues ago. Buzz had tried to help a girl being menaced by a gang, got accused of being her attacker, then got the shit kicked out of him by the gang, topped off by Supergirl not believing his claim of innocence. Because he'd been a lying shitheel since the moment he showed up.

Linda wants to apologize, but she's gotta find him first. To that end, she's. . .dressing up like a cheerleader and visiting dive bars? Did Lois teach her this? A little judicious throwing of jerks through windows gets the patrons in a helpful mood, but in the meantime, Buzz has hooked up with Two-Face.

Two-Face abducted Dr. Max Tuefeld, who's been advocating making cloning available to everyone. Buzz lifted a blood sample taken from Supergirl at a hospital after she got badly injured during some crossover event when she fought a big alien robot. Two-Face is on board with the idea of having a super-strong henchwoman, especially since Buzz swears he's got some 'mystic mumbo-jumbo' to speed up the aging process. And it avoids the whole "changing diapers" phase.

Supergirl's still trashing bars (somehow Batman hasn't gotten wind of a metahuman cheerleader carving a path of ass-kickings through "his" town), when "Big-Mouthed Murray" tells her Buzz was looking for Two-Face and got sent to another bar to speak with Janus. Setting aside how a guy with that nickname hasn't been killed yet, Janus is a rather ordinary - if vaguely froggy-looking - guy to have that name. He coughs up the location of Two-Face's current hideout, Mark Twain Books, which Linda eventually realizes is Two-Face making a play on words - "the place of two."

Maybe she's dizzy from all the thinking, but her attempt to sneak in fails when she falls through a weak spot in the roof. Or maybe it's the massive lifts in her boots. Buzz is waiting for her, with a spiel all ready about how the beating he took helped him remember who he was, and that he'd strayed from that by being in love with her, since before she was born.

(It'll turn out Linda's been reincarnated and she and Buzz were married back in Roman times. It ended badly, and the next time they met, he'd been encouraging Jack the Ripper and the guy killed her.) 

Thank goodness Bizarro Supergirl is here to put a stop to all this whinging by beating the crap out of Supergirl. Or, as Buzz puts it, being gentle with her, as Two-Face apparently ordered Tuefeld to genetically program(?) the clone to only obey Two-Face and Buzz, by doing the opposite of what they say. I assume that's some play on "two-faced" by saying one thing but meaning the other?

Buzz leaves the girls to their fight (which is just Linda getting pummeled), and joins Two-Face on a trip to Arkham, where they'll collect blood samples of all the inmates, so Two-Face can have clones of them that are loyal to him. Which sounds stupid as hell. Why do you want a clone of the Riddler or Calendar Man, whether it's loyal to you or not?

It's a moot point, as they'll get Jokerized between now and the next issue, which we looked at 3 years ago.

{11th longbox, 15th comic. Supergirl (vol. 3) #62, by Peter David (writer), Leonard Kirk (penciler), Robin Riggs (inker), Gene D'Angelo (colorist), Digital Chameleon (separations), Bill Oakley (letterer)}

Saturday, January 20, 2024

Saturday Splash Page #108

 
"Judgement's Due," in Supergirl (vol. 3) #48, by Peter David (writer), Leonard Kirk (penciler), Robin Riggs (inker), Gene D'Angelo (colorist), Bill Oakley (letterer)

As mentioned last week, one effect of Crisis on the Infinite Earths was to make Superman the only Kryptonian again. But DC couldn't put the Supergirl idea away entirely, so we got the. . .unusual "Matrix" Supergirl. I'm only vaguely up on her backstory. Something about an alternate reality, a Luthor with a full head and beard of red hair? Made of pink, protoplasmic goo, has telekinetic powers.

I don't know where he got the notion, and I'm a little surprised DC let him do it, but Peter David combined Supergirl with a young woman named Linda Danvers, to create a composite person. Linda's memories, but filtered more through Matrix's perceptions and attitudes.

The first year is largely Supergirl figuring out what's happened to her, how it happened, and what things are going to be like for her going forward. This involves a lot of Linda's friends and acquaintances trying to figure out the 180 she's pulled in personality, and "Mae" realizing the girl she's merged with wasn't quite what she figured at first glance. It also involves a demon called Buzz, who is a persistent source of both advice and irritation for almost the entire series.

Around the end of the first year, Leonard Kirk takes over as regular penciler from Gary Frank. Kirk and Riggs' art tends to soften Supergirl's appearance relative to Frank's, who had more of a thin, sharp edge to faces and expressions (though he hadn't drifted into the overly busy and stiff work he would by the time he's working with Geoff Johns a lot.) While Kirk's fully capable of drawing a furious Supergirl, he rounds jawlines and cheeks, which allows for a wider range of expression.

I think David ramps up the humor and puns more once Kirk takes over the art duties as well, but that might just be the shift in the direction of the series. Once Supergirl has some handle on the basics of her new life in Leesburg, David starts to unravel the nature of what she is (or has become, maybe.) She'd already begun to manifest new powers - flame wings, literal flame (not heat) vision -and seems to be attracting a particular kind of weirdo. Oddly dressed little boys who claim to be God, demons, fallen angels, a lady who changes into a superfast cyborg-horse person (that is also physically male, and no I'm not talking about Beta Ray Bill. Different cyborg horse-person.)

Supergirl also has to deal with people looking up to her, worshiping her, and the expectations that come with that, on top of the usual subplot stuff of parental issues, relationship issues, work troubles. That all culminates in a huge battle in issue 50 against a being out to claim Earth for his own, by forcing God to renounce his hold on it.

At which point David and Kirk pivot again. Now it's just Linda, with Golden Age Superman power levels, and the white t-shirt look Supergirl was sporting in the Timmverse Superman cartoon, with no idea where her other, angelic half, is. The story becomes a quest of sorts, with Linda having to team up with Buzz, and neither seeming to bring out the best in each other. That leaves Linda wondering if all the good she did, all the good that was in her, was really that other being. And if so, can she really change? Can Buzz, and does he even want to? 

That builds to another big showdown in issue 74, this time in the Garden of Eden. David pulls together threads he introduced over 40 issues earlier, and even uses elements from his Joker: Last Laugh tie-ins (in general, I find the event tie-ins and crossovers to be the weakest issues, but those two issues were pretty enjoyable.)

It feels like the book should end there. All the major threads tied up as they're going to get. But the book hung on another half-dozen issues, now with Ed Benes as artist. David brings in the Silver Age Kara Zor-El, somehow diverted to this world, and has her and Linda interact, until Linda tries to take Kara's place in the Silver Age (Earth-1?) timeline, including the showdown against the Anti-Monitor. Doesn't work, natch, no thanks to the always useless Hal Jordan Spectre. Plus, there's some idiot in a Skyrim mask out to kill Linda, but he can't find her.

It feels less like a Supergirl story than David lining up his future plans for Linda's character, which would play out over the Fallen Angel series at DC and then IDW.

As for Supergirl the concept, DC would bring back "Superman's cousin" in a Superman/Batman arc by Jeph Loeb and Michael Turner, then prove to have absolute fuck-all clue what to actually do with the character. So she bounced from one concept to the next - Outsiders this week, hanging out in Kandor with Power Girl the next week - probably getting the most traction when Waid and Kitson used her in their Legion of Super-Heroes book.

Saturday, February 25, 2023

Saturday Splash Page #61

"Impractical Effects," in Ultragirl #3, by Barbara Kesel (writer), Leonard Kirk (penciler), Terry Pallot (inker), Rob Alvord and Shannon Blanchard (colorists), Vickie Williams (letterer)

A 3-issue mini-series released in 1997, Ultragirl was about an aspiring actress, Suzy Sherman, who one day figures out she's got herself the superhero starter kit: Flight, super-strength, if not invulnerability, increased resistance and rapid healing. She meets the New Warriors, and they team-up to try and stop a special effects wizard calling himself "Effex", who causes disasters all over L.A., seemingly just for the publicity.

The tagline for the book is, "Marvel's Sassiest Powerhouse," but I don't feel "sassy" is the word to describe her. Ultragirl (although in the journal entries Barbara Kesel uses as expository dialogue, it's written "Ultra Girl") seems like a bit of an earnest, Valley Girl-type who keeps describing things as "ultra". In the first issue, before the powers manifest, Leonard Kirk draws her as self-conscious about the fact she somehow gotten taller and more ripped recently, trying to wear dark colors to look slimmer, hunched over slightly and trying to hide the gun show.

Suzy comes out of it a bit once her friends come up with a costume from some swimsuits a sporting goods store gave her after some work she did for them, but she's extremely smitten with Justice, which sparks a bit of jealousy in Firestar that Ultragirl's either oblivious or unaffected by. She finds out she has powers when a Sentinel attacks her during a tryout photo shoot, and she's suddenly a hot item, so she decides to lean into it. But part of how she does that is by quoting Terminator, then the Adam West Batman show about how she'll see the press again. Really seems like more of a dork. To the extent she's sassy, it's when people try to make decisions about her life without consulting her and she tells them where they can stick their notions.

Which is fine! You could argue Kesel could stand to let Ultragirl be a little angrier or less cheerful towards something other than the Sentinel that tried to kill her (and even that she doesn't totally destroy, just dismantles its body and uses like a murder minded computer), but her being a more media-savvy Silver Age Supergirl is OK.

I'm not sure what Power Girl's status was at DC at this point, whether she was still in her Atlantean heritage, magic using stint or not, but it feels as though Marvel figured there was an opening for a woman that's a "flying brick" type in their character stable. We're still a couple of years away from Kurt Busiek bringing Carol Danvers into both his Avengers and Iron Man runs, and when he did, she was going to be struggling with alcoholism, anyway. Outside of getting a little play in Ostrander's Heroes for Hire, I'm not sure what She-Hulk was up to, so other than Rogue (and she was in the X-Books, which I think were more walled off at that time), there wasn't much competition.

In practice, the character never really took off. Ultragirl was part of a large cast in Avengers: Initiative, and did eventually end up in a relationship with Justice, after he and Firestar's ended. But I don't think it got referenced in the most recent New Warriors series (the Chris Yost/Marcus To volume from 2014). Kesel gave Suzy an entire supporting cast of friends, a sister, plus a science-inclined ex-boyfriend to act as tech support, but I don't know if any of them ever showed up again.

Friday, June 17, 2022

Random Back Issues #87 - Supergirl #63

Each version of the World's Finest has to find their own equilibrium.

Been a couple of years since we looked at an issue of Supergirl. That was the conclusion of what Peter David had been building towards since the beginning of his run, but here we're still a year away from that, with Linda Danvers trying to find the "earth angel" she used to be bonded with. Unfortunately for her, she has to deal with a Joker: Last Laugh tie-in first.

Also a Bizarro version of herself, who kicked Linda's ass last issue. Good news, Batgirl's here to help! And because she doesn't talk much, Peter David can't write as much dialogue or as many puns. That must have been killing him (although he used Cass in an issue of Young Justice, too, so maybe he likes a silent character to react to all the gibbering idiots.)

Cass is able to avoid Bizarro Supergirl's attack easily and flip her into a piece of damaged equipment sitting in a pool of water. Seems like an oddly lethal response from Cass (who is still in her "death wish" phase.) Maybe she could somehow tell B-S-Girl could take it?

Elsewhere, Linda's partner in her search, the human-turned-demon Buzz, is hanging out with Two-Face, and both are Jokerized, crashing an armored car and throwing the money to the passerbys. They return to the warehouse, where Bizarro Supergirl is now happily electrocuting herself, and visit their hostage, Dr. Tuefeld, who created her. They've scrapped their plans to bring him DNA samples or Arkham residents to make clones of, and Two-Face is just gonna shoot him, if the coin says so. 

Buzz, meanwhile, can't figure out why he wants to cry while he's laughing. He's still sporting the injuries he got from trying to help a girl a few issues ago, and in the aftermath of that beating, Linda accused him of probably doing something skeevy to deserve it. Gee, it's almost like repeatedly proving yourself to be an untrustworthy and duplicitous demon makes people question your motives! Weird how that works out.

Batgirl wakes Supergirl up and the two head back to the warehouse. Two-Face has decided to just shoot the doc anyway, so Cass takes away the gun. Of course Harvey's got two but decides to shoot at her instead. That doesn't work and it takes him a couple of tries to remember how to get Bizarro Supergirl to help. Fortunately, Linda steps in to punch her opposite through the wall onto a dock.

Unfortunately, Bizarro Supergirl suddenly demonstrates the flame vision Linda had when she was bonded with the earth angel. Someone has no doubt violated safety regulations and a host of environmental regulations by storing a bunch of fuel canisters on the dock. Cue big explosion and Linda diving into the ocean. By the time she surfaces, there's no sign of Bizarro, but there is a trail she's been told she left behind when she used her "shunt" ability. Something for her to worry about.

{11th longbox, 4th comic. Supergirl (vol. 3) #63, by Peter David (writer), Leonard Kirk (penciler), Robin Riggs (inker), Gene D'Angelo (colorist), Digital Chameleon (separations), Bill Oakley (letterer)}

Friday, July 17, 2020

Random Back Issues #37 - Supergirl #74

Would reverse psychology for Bizarros just be honesty?

We looked at one of the issues of this volume of Supergirl for Random Back Issues #4. That was in the brief epilogue of the series, after Ed Benes took over as artist and the Silver Age Supergirl showed up. Today, we're at the culmination of what Peter David had been doing since the book started. Which means there's a lot of stuff to explain about this issue that's taking place in the Garden of Eden.

The Earth Angel aspect of Supergirl vanished after a big fight with The Carnivore in issue #50, leaving Linda Danvers with Golden Age Superman-level powers as she traveled the world trying to locate Supergirl, with the help of Buzz, a pest of a demon. Buzz acts and talks like he wandered over from one of Warren Ellis' more phoned-in works. All British sarcasm, cynicism, smoking and drinking.

Mary Marvel joined them about 8 issues earlier, leaving Linda increasingly frustrated with how much better and more competent of a person and hero Mary. To the point she ignored Mary and charged into the fight immediately, and Mary got stabbed in the heart with a Hell Lord's dagger. Buzz spends the first three pages of the issue yelling at Linda about what a fuckup she is. Then the Earth Angel Supergirl (being controlled by a Bizarro version of Linda-Supergirl, created by a scientist at the best of a Joker-gas infected Two-Face during a Last Laugh tie-in) pulls from the Man-Thing playbook and starts burning Linda for her hatred and doubt and whatever.
Bizarro S-Girl is herself being manipulated by Lilith, God's first attempt to create a woman (who was not down with hanging out with Adam or serving him as God told her to), and the Carnivore's mother. She's gonna use Angel Supergirl's powers to open a portal to rescue her son. Linda, looking more like Deadpool trying to cosplay as Supergirl after falling in a fire pit, tries to take her down, but is outclassed. She manages to convince the Bizarro to help, but as Bizarro is more plant than flesh(?), the Hell Lord Hurmizah unleashes a plague of locusts that devour her.

As if there aren't enough balls in the air already, a lady named Twilight steps in to help. She has shadow powers, and the ability to bring people back from the dead, but lost faith in God after her power couldn't save her sister back in the Middle Ages. Lilith's forced her compliance by keeping the reincarnated sister as a hostage, but the Queen of the Fairies frees her, and little sis convinced her to throw in with Linda. That wouldn't be enough, but with Bizarro dead, Angel Supergirl is free and able to step in as the Carnivore begins to emerge.

I thought trying to explain all the shit in that issue of Amazing Spider-Man last month was making my head hurt, but we have a new champion. I can actually feel my headache growing in intensity as I type.
Things aren't looking great, but Buzz hits Lilith in the heart with Hurmizah's knife, which throws the villains off enough they can be forced back through the portal to, wherever. Buzz crows about how this was what he wanted all along, because Lilith's husband is Baalzebub, who tricked Buzz centuries ago and cost him his wife (who was eventually reincarnated as Linda, yeesh), and this is Buzz getting payback. The money quote is, "And all that business about vengeance being a hollow pursuit? Pure bull. Vengeance is great. I highly recommend it."

Day is saved, minus the part where Mary, Linda, and Twilight are all dying or dead. Angel Supergirl prepares to fuse with Linda again, who tells her to fuse with Twilight instead, since she's a better, more deserving person. A better, more deserving person with the ability to revive the dead, so Linda and Mary are alive again, and Linda's powers are a little closer to what they were before. She can fly again, which is nice.

Buzz vanished, Twilight and Angel Supergirl are the combined being now, Twilight has her sister back, Linda and Mary leave the Garden and out in space, there's a rocketship with a blonde girl with an "S" on her chest. This was the last issue for the Leonard Kirk and Robin Riggs art duo, after Kirk had been artist on the book since about issue 13, and Riggs had been on the team since #24.

{11th longbox, 50th comic. Supergirl (vol. 3) #74, by Peter David (writer), Leonard Kirk and Robin Riggs (artists), Gene D'Angelo (colorist), Digital Chameleon (letterer)}

Friday, October 05, 2018

What I Bought 10/3/2018

The two books from last month I still needed. In other news, I'm taking another shot at Sketchtober. But I'm only going for one every other day. Mostly trying to redo the ones I did last year I wasn't satisfied with, but had other ideas to try. If I don't get one done tonight, I'm going to fall behind, so I better get this damn post done.

Coda #5, by Simon Spurrier (writer), Matias Bergara (artist), Michael Doig (color artist), Jim Campbell - The cover is actually a wraparound that shows the giant striking a tower of the city with his fist. It's pretty cool.

Hum and Serka infiltrate Thundervale by posing as aspiring criminals themselves. It takes some doing on his part to get Serka to go along with that, not to mention bringing the confused wizard some akker, but it works. Hmm is relating the story to the still-living head of the elf he took, who was not a useful source of magic, but is useful as a Jiminy Cricket for Hum. At the end, someone arrives who may try to kill Hmm, or may surprise us by being friendly. I really shouldn't judge based on appearances, right?

There's a bit of humor, mostly in Serka and Hum trying to maintain their covers. It's harder for Serka, since she's rather impatient to get that Whitlord, and Hum's the liar of the pair. The wizard is mostly out of his gourd, but really enthusiastic, which plays off Hum's no-nonsense approach. And it makes the sequence where the wizard gains control of himself and issues a warning more effective.

So Hum's initial plan to get that potion he needs ran into trouble, but Thundervale has a lot of akker, so the question hangs whether he'll go through with it or not, if he can make the potion he requires. I'm curious if this will be the point where he gets the substance, then the second half becomes a question of whether he'll use it or not. All the people he meets keep pointing out that he's simply avoiding discussing unpleasant topics with Serka, rather than just dealing with them, that trying to change people is dangerous. He never has a good rebuttal. I'm curious if he's doing it simply to help her (as he considers it) by keeping her together, or if he's doing it so she's still there to keep him together.

The illusions that either the wizard of Hum create are these bright things, vivid colors. But it's all fake, echoes of something long dead. Meanwhile, Hum is telling this story to the elf head in a dark room in a moving city of cutthroats and bandits. The only light is a blue flame Hum plans to use to erase the evidence of him crime, since the evidence could choose to speak at an inopportune moment. The fire is real, but it doesn't illuminate much but depressing surroundings and the two people conversing. But it does illuminate, rather than disguise.

Bergara draws, a double-page spread of sorts, to show the city on the back of the giant, centered around the device, the Destructor, that turns magic items into akker to keep the giant alive. The angle he chooses is slightly vertiginous, making it appear the buildings are bending over at top towards the Destructor, like they might topple in. It's an unsteady, haphazard look, a bunch of ants scrambling around, trying desperately to keep the giant alive with whatever scraps they can find.

Domino Annual #1, by Gail Simone, Fabian Nicieza, Dennis Hopeless, Leah Williams (writers), Victor Ibanez, Juan Gedeon, Leonard Kirk, Natacha Bustos, Michael, Shelfer (artists), Jay David Ramos, Jesus Arbutov (colorists), and Clayton Cowles (letterer) - When I first glanced at this cover, I thought it was by Amanda Conner, but no, Frank Cho. The fact the picture didn't feature her butt more prominently is what threw me. I bought it because this copy was in less-than-perfect condition, and therefore no more expensive than a standard issue these days, which wasn't the case for any of the copies with the standard cover.

Several stories about Domino's relationships, or off-time. The Simone/Ibanez story is how Outlaw got recruited, which involves a bar fight and a guy who combined an SUV with a Sentinel. Which sounds like a Reaver, honestly, but is not. Nicieza/Gedeon is Cable thinking about the fact he was close with Domino once, but it was actually Deadpool's old girlfriend, Vanessa/Coypcat. But he surely hopes it'll be a reality one of these days. Ohhhh-kay then. Dennis Hopeless and Leonard Kirk have Domino trying to cheer up Colossus after his wedding failed to launch. Leah Williams and Natacha Bustos give us Domino and Nightcrawler coming up with a support group for mutants with visible mutations, and the difficulties they experience in everyday life. Hey, Stacy X showed up as someone struggling with not being a mutant any longer! At least someone remembered she existed, and not just so they could brutally kill her for cheap shock value!

The Cable story is a weak spot, since it's barely about Domino. The story about Outlaw and the one about Colossus are light but entertaining. They play up the idea that Domino appears to take things lightly a lot, and some of that is her powers. But some of it seems to be just trusting others. She's fighting Outlaw, she trusts Diamondback to have her back, even if they were arguing about music five minutes ago, and even though Diamondback thinks Domino escalated this unnecessarily. She brings Crimson Dynamo down on Colossus, but trusts Piotr isn't going to throw up his hands and walk away from a friend in danger. Which is interesting, because Domino does not strike me as someone who would trust readily. Too long spent as a merc, too used to people betraying her or selling her out, too cynical. Maybe that manifests that she doesn't trust easily, or you can break it easily, I don't know.

Also, I wonder if Outlaw making two different comments about Domino's appearance within 10 seconds of their meeting is meant to be a nod towards the last story, about the mutant support group. I'm sure Domino's been called worse than "Ghost Lady" or "Spot", but it can't be fun.

Among the artists, Gedeon is the one I'd consider the weak spot, but apparently he's trying to ape some of Liefeld's perspectives and staging in the panels set in the bathtub, which is putting him under a severe handicap. Leonard Kirk's always good, and he draws a nice quick fight scene (Colossus should certainly use headbutts more often). I don't recall liking Ibanez' art when I've come across it in the past (although I can't remember where that was at the moment), but here it works well. The action is fluid, you can see how the fight is moving from one scene to another. The Design of professor Salvage's weapon is clever. It looks cobbled together, but you can the potential for it to be dangerous anyway. Natacha Bustos' art is expressive, but with some nice sense of fashion for the characters and a good grasp of body language. Which is important for a bunch of characters sitting in a circle, talking about stuff that makes them uncomfortable. Her work reminds me a little of Mike Allred, but not so Pop Art, which I consider a plus, Allred having never been a favorite of mine.

I don't know that any of the stories are essential, depending on how vital you feel it is to learn how Outlaw joined the group, but three of the four are at least fun, and maybe give a little insight into Domino's personality. And the artists seem up to the challenges of their stories, whether that needs fights, or dealing with emotions. The stories mostly get in, do what they planned to, and wrap up without overstaying their welcome.

Sunday, December 31, 2017

Sunday Splash Page #3

"Irate Living Robot", in Agents of Atlas (vol. 1) #5, by Jeff Parker (writer), Leonard Kirk (penciler), Kris Justice and Terry Pallot (inkers), Michelle Madsen (colorist), Dave Lanphear (letterer)

The mini-series taking a group of heroes from Marvel's '50s comics, previously united in a single What If?, brought back and expanded on by Jeff Parker and Leonard Kirk. The mini-series turned into another couple of mini-series a couple years later, and then a couple of attempts at ongoings that died quickly.

Agents of Atlas is the first book I remember buying strictly on the basis of what people on the Internet were saying about it. No one at the store was talking about, but I'd had the blog for a few months, and by the time the hardcover collection came in, I'd seen several glowing reviews. So I bought it on a whim.

Parker and Kirk weave the character's histories together, and incorporate the scattered appearances they'd had in the last 30+ years. Parker knows how to build character moments, humor, and stuff that's just cool or fun. Kirk's artwork knows how to sell all those, giving characters otherworldly or terrifying looks when necessary, or showing them as people who've all been alone until they found this family again.