Showing posts with label power company. Show all posts
Showing posts with label power company. Show all posts

Sunday, February 01, 2026

Sunday Splash Page #412

"Skyrocket's in Fight," in The Power Company #10, by Kurt Busiek (writer), Tom Grummett (penciler), Prentis Rollins (inker), Wildstorm FX (colorists), Comicraft (letterer)

Power Company was a bit Heroes for Hire, but with more focus on the business side of superheroics for hire. The economics of it, the boardroom politics that cause friction, how other heroes might react to this, especially given the number of really sketchy companies in the DCU, stuff like that.

Co-creators Kurt Busiek and Tom Grummett put together a team of almost entirely new characters. They did use Bork from the Brave and the Bold story, "But Bork Can Hurt YOU!", and a clone of the Paul Kirk Manhunter that chose not to die fighting the "good" one. Otherwise, I think everybody was new, even if some of their origins involved established characters. Homeless runaway Sapphire happened to swipe a weird gem that was prized by Kobra (as seen in Random Back Issues #29), and the head of the company, Josiah Power, was an attorney who had his career ruined when that metagene bomb from Invasion! activated superpowers.

(There were a series of one-shots introducing each of the characters, each with a different artist, but I'm not going through all those.)

The set-up is half the cast - Bork, Sapphire, teched-up former stuntman Striker Z - are "associates", which seems to translate roughly to employees, the others - Josiah, Manhunter, pop star/sorceress Witchfire, and Skyrocket up there - are partners, who bought shares in the company and therefore get more of a say in how it's run, clients they accept, things like that. Manhunter is a merc, looking to diversify his holdings. Witchfire thought it'd be good for her public profile. Skyrocket's the only real hero of the bunch, but helping people because it's, "the right thing" don't keep the balance sheet in the black.

It's still, in some ways, a traditional superhero team book. Grummett's art runs to that style. Clean lines, smooth art. The colors are bright, the action is big. Other than Josiah - who mostly wears a suit - and Bork - who rocks jeans and a tank top - everybody has very "superhero" looks. And Busiek's writes to have subplots for most every character, which can be shifted from the background to the focus at any moment. There's a lot going on in the casts' individual lives, and in their relationships with each other. Manhunter and Witchfire against Skyrocket, Josiah trying to keep everyone going the same direction because he does believe there's value in this. Bork and Sapphire as sort of a mutual support group, the homeless teenager and the mutated ex-con. Skyrocket trying to make friends (or allies?) of the associates. Manhunter's past coming after him.

Unfortunately, the book ended after 18 issues, so a lot of things were never resolved. Bork felt a little bad about trashing some armed robbers he used to know from his criminal days, and worried about backsliding. Sapphire was probably going to be targeted by Kobra eventually. Witchfire learned something about herself that was never explained or delved into in any particular way. Josiah spends the about 8 issues in a coma, coming out of it just in time to help rescue the group from another dimension. His sidelining does allow more friction and backstabbing between the other 3 partners, letting them make moves they might not otherwise, but he felt like he was going to be a more central character, so the extended absence is notable.

(Busiek and Grummett don't really get to anything with Striker Z, unless we count the story where he and Manhunter run into trouble on what was supposed to be a publicity stunt, and Striker learns not to make assumptions about how easy or hard a job is going to be. He was present when Witchfire learned that thing about herself, so I wonder if there'd have been something there. She's a big star, with the ego to match, he's a stuntman, one of the guys who makes big stars look good.) 

While Busiek and Grummett introduce some new threats - at least, I think Dr. Cyber and the Dragoneer were new - they don't mind using what's already available. Third-rate super-powered goon squad The Cadre are hitting a lot of scientific research facilities and companies, which Skyrocket is trying to figure out how to protect when they won't sign contracts hiring the company to do it (because her sales pitch needs work), and Manhunter and Witchfire veto her using company resources for pro bono work. Dr. Polaris shows up as the man behind the Cadre, amped to new levels of power thanks to an alien (a Controller? I don't know DC aliens) he'd taken prisoner. 

(Coincidental, but Nicieza did something vaguely similar with Graviton in Thunderbolts around this time, ramping up the villain to new levels, taking all the other heroes out of play except for the book's cast. Except Graviton was being used by the alien, rather than using it. Which just proves he's more of a goober than Dr. Polaris, I guess.)

They can't have other heroes popping up all the time, but there are a few. Green Arrow, as much an antagonist as anything. Issue #15, drawn by Gary Chaloner (the only issue Grummett doesn't pencil), has Batman hounding Manhunter across Gotham. Firestorm pops in for a few issues, needing gainful employment. I read somewhere years ago, can't verify the accuracy, there was a poll about who the fans wanted to have join the book, and the Haunted Tank won. But it ended up as some experimental hover tank, piloted by Jeb Stuart's granddaughter and haunted by Jeb. Not sure that's what folks were looking for.

The book did not end with the company closing its doors, but other than Josiah Power appearing in a reboot of the Power Company last year, I'm not sure any of the others have shown up anywhere since. Which at least means they weren't fed into the Event Woodchipper by Johns, Meltzer, or some other writer. It's too bad. I tracked it down in back issues several years ago, and wish it would have gone longer. At least to see how some of those other threads played out.

Friday, April 19, 2024

Random Back Issues #126 - Power Company #2

Hey, it's a rough economy out there. The superhero market is flooded with folks trying to either make enough to get out or make a big enough name to avoid dying in a big event.

The Power Company's first mission is to keep a group of high-tech mercs called the Strike Force from stealing a mysterious stone ring with a big pretty gem from a museum. The gem got hit by an energy blast and out popped a green guy with a staff, riding a dragon.

He calls himself the Imperial Dragoneer and asks what world that the "Dread Master" can add to his dominions. When no one has any clue what he's talking about, he decides they're thieves in the temple and it's time to get to killing.

The team is completely disorganized and getting their butts kicked until Skyrocket - who hadn't even accepted the offer to join - takes command and gets them sort of working together. At which point the mercs re-enter the fray, the brief moment of cohesion is over, and the Power Company get the humiliated.

At least the mercs didn't make off with the "stone doughnut," as their boss puts it. That's sort of a success! Except they stuck a tracker on the dragon, so they'll find it sooner or later, even if their employer - a Dr. Cyber - is kind of a dick. It seems like a time to cut your losses, but you stiff one mad scientist type and so you're blackballed. It's a rough job market for merc teams.

In the aftermath, Witchfire - a musician who uses real magic in her shows - is already looking into music videos and movie deals in case this falls through. Bork's worried he's going to lose his job because he stopped keeping the dragon in a choke hold and got smacked halfway across the city, and Manhunter vanished as soon as the fight ended. As for Skyrocket, she figures they ought to be more worried about the Dragoneer's claims his master would take over the world.

On the plus side, Striker Z's buddy, who used to work for S.T.A.R. Labs before turning to movie special effects, upgraded Skyrocket's flight and power harness. Her parents built it, but they're dead and she doesn't really know how to fix it.

Manhunter checks in. Turns out he didn't bail, he was just busy tracking the Dragoneer his own way: following a big dragon flying around in the daytime. He tracked it to Alcatraz, where the Dragoneer's got the ring set up on a pile of trash. I picture the dragon thinking like a Flinstones' appliance: 'Sigh, it's a living.' Again, rough economy.

The Dragoneer waves his wand and makes a magic sign and says what this world needs is - well, he says a lot of stuff about sin and darkness and a doubled moon, a piece of ice-blue shadow. Doesn't really lend itself to a parody of "Love Potion No. 9." The Power Company's hiding in a fog bank Witchfire conjured up, ready to attack, but Strike Force is on the ground, ready to swoop in once the heroes do all the hard work.

Bold of them to assume the heroes will actually succeed.

In other developments, a woman in a hotel sees Manhunter on TV and is very distressed by it, putting in a call to Japan. And a cop hassles a teen sleeping on a bench in a train station, but the teen's intrigued by a for-hire super-team. She'll end up being the last member of the team, whose introduction we covered 4 years ago.

{8th longbox, 80th comic. Power Company #2, by Kurt Busiek (writer), Tom Grummett (penciler), Christian Alamy (inker), Alex Sinclair (colorist), Comicraft (letterer)}

Friday, May 15, 2020

Random Back Issues #29 - Power Company: Sapphire #1

Looks more like a flatworm than a serpent. Fear the overwhelming might of PLANARIA. No, I'm not coming up with some suitable acronym for that, you go to hell.

Power Company was a series Kurt Busiek and Tom Grummett did at DC Comics for about 18 issues in 2000-2001, about a superhuman investigative/security company. Before the series started, there were a bunch of one-shots introducing each member of the team, each with a different artist. Today, the youngest member of the team, with what I'm guessing is Mark Bagley's first DC work.

Candy is a teenage runaway who ends up in San Diego the same time the JLA shows up investigating some odd signals they can't pin down. Candy tries to taking advantage of everyone gawking to swipe some food, but the grocer spots her and she has to run for her life. She ends up at the docks, trapped within a forcefield where a battle breaks out between two factions of Kobra. One lead by old Naja-Naja himself, the other by Lady Eve. (We saw part of a later stage of this war in Random Back Issues #6!!)

Candy ends up inside Naja-Naja's giant ship (which does look more like a snake in a later panel where we view it submerged from the side), and learns that Kobra was here to steal a strange sapphire called the Serpent's Egg before Eve could get it. Ancient power, unlock its secrets, blah blah. Candy worries that she's going to die here, all because she stole olive loaf. That would be a hell of a thing to have on your tombstone.

Desperate, Candy sneaks in a steal the Egg, which then covers her entire body in the blue sheath. She finds herself resistant to weapons, able to fly, and able to more limbs into weapons. Kobra's got some sort of cloak the JLA can't track him through, so she trashes the machine producing the cloaking field, and the Justice League attack.

Candy uses the confusion to escape, and Kobra's goons buy him time to flee before he blows his ship up. After, Candy realizes she can't remove the Egg entirely, and worries she should have helped the JLA instead of running. Then she overhears a news report that the JLA are fine, but Kobra escaped as well. Meaning he'll be looking for the Egg, and the one who took it.
It was a desire for protection and safety that led her to join the team, the last of the main seven cast members to join. I tend to think she was less likely to be found as a lone homeless person than running around publicly fighting crime for a company that requires publicity to pay the bills, but the series was canceled before anything ever came of it one way or another.

Grummett would tend to draw the blue sheath as more of a second skin than Bagley does. Or maybe it was just that she wore a skintight uniform most of the time once she was on the actual team.

{8th longbox, 121st comic. Power Company: Sapphire #1, by Kurt Busiek (writer), Mark Bagley (penciler), Mark Farmer and Keith Champagne (inkers), Carla Feeny (colorist), Comicraft (letterer)}