Tuesday, October 21, 2014

Paranormal Activity 2

The off-and-on horror movie watching spree continues. I watched Paranormal Activity some years ago with Alex, and it was solid. I was watching for the moments where something would start moving closely enough none of it had much success at surprise scares, but it had its strong points. The sequel actually takes place about two months before the first movie, as Kristi (the sister of Katie from the first one, and Katie and her idiot boyfriend Micah appear here as well) and Daniel celebrate the birth of their first son.

Then things start moving around, there are noises, their older, possibly Latin American housekeeper/nanny Martine keeps burning sage in the house, the dog keeps flipping out. You know, the usual stuff. An early incident, where practically everything in the house was tossed around, led Daniel to have a lot of security cameras set around the house, and so that's how we see a lot of the film. The rest is through handheld cameras character have for various reasons. They're documenting the child's early life, Daniel's teenage daughter from an earlier relationship, Ali, starts carrying one because what's happening around the house is freaking her out.

I guess the subsequent films continue to go back in time and address why this presence is around, but through this film and the first one, you only really know that it seems fixated on either Kristi or Katie, but you aren't sure why, or what can be done about it. Martine knows a way to get it off Kristi's back, but this ultimately accomplishes nothing. It diverts the threat for a time, but it really only succeeds in getting more people killed. This is probably isn't accurate, but it's what I think Lovecraft stories are a bit like: Character confronted with something they can't really fight, that's pursuing goals they don't understand, and which tends to break all the ideas they have about how things are supposed to be.

Of course, Dan's response to all the strange happenings is to insist there is some logical explanation, which for him is apparently, "blame my teenage daughter and her mop-topped boyfriend". When we watched The Conjuring, we all appreciated the fact that the husband didn't try to dismiss his wife's concerns, and supported her seeking outside assistance. By the time Dan gets on that track, it's way too late for anything other than ineffective damage control. At one point near the end, he literally leaves Ali alone with Kristi and the baby because he can't put off meeting with some guys from Portland any longer. This coming the morning after the dog had a "seizure". Brilliant work there, Dan. None of us felt terribly bad for him. I did feel really bad for Ali and the dog, Abby. Poor dog, just trying to protect that baby, and no one was helping it.

It's basically like the first one: You watch the screen, and wait to see something move that shouldn't be moving. Then you wait to see if someone reacts to it or if something else starts moving and they react to that. It's strength in being able to scare you comes from the fact that for me, at least, the characters I cared about were the ones most aware something was wrong, but least willing or able to just get away. And I didn't find it likely the presence would flinch at collateral damage.

Monday, October 20, 2014

Picking Up Where We Left Off. . .

Calvin: *monotone* {Well, now that Deadpool has finished destroying the coffee pot and my coworkers have finished cooing over you, Clever Adolescent Panda, we are free to continue over conversation from just a few minutes ago while continuing to eat delicious cookies.}

Deadpool: [That was the driest, most boring exposition ever. And it was a week ago.]

Calvin: {You're crazy, it is still Columbus Day! Stop being crazy Deadpool! Wait, what am I saying?}

Clever Adolescent Panda: It was a week. He really smashed that coffee pot.

Deadpool: [Along with the other two coffee pots and a breadmaker!] 

CAP: And a microwave.

Deadpool:*wistful*  [Oh yeah, I really smashed that thing good.]

Makes Brakes Fail Lass: *sarcastically, as she puts instant oatmeal in other microwave* Yeah, thanks a lot for wrecking the big microwave. Great work.

Calvin: {Yeah, those belonged to my coworkers, Wade. I'm gonna need you to replace those.}

Deadpool: [I'm not going to be doing that.]

Calvin: {CAP, if you please?}


Deadpool: [OK, OK, I'll get new ones.] *accusatory* [I thought you weren't a fan of forcing people to be good.]

Calvin: {I'm not, but it has its uses.}

CAP: Forget that, what about me?! My fur is nearly gone from all that petting. And I feel all jangly, like it's weird nobody's petting me now. Somebody pet me and tell me I'm pretty!

Deadpool: [Aw, it's baby's first fetish! *sniff* Always a proud day for a parent.]

CAP: Ew.

Calvin: *sighs, leans forward, resting forehead against his fingers* {Yeah, sorry about that. It was a long week for them, too, and they have poor impulse control. It's over now, they'll keep their distance now that Wade threatened to drink all their alcohol, so we can get back to other matters. You wanted to pay UnCalvin a visit, right?}

Deadpool: [My unrequited? I mean, ex-unrequited, because I'm a happily married man.]

CAP: Does that count if it's in another continuity?

Calvin: {I frown on cheating, so I'm going to say yes, yes it does.}

Deadpool: [What about your tourism slogan: What's happens on Earth-58008, stays on Earth-58008.]

Calvin: {I told you, Deadpool, this is not Earth-Boobs if you look at the calculator upside down!}

CAP: Why wouldn't it just be Earth-80085? Why does it need to be upside-down?

Calvin: {You know, I don't remember.}

Deadpool: [Me, either, but that's no surprise.]

Calvin: {Something to do with how the numbers look on an old-style calculator? The 5 looks more like an "s" upside-down? I don't know. Anyway, we've padded this thing out sufficiently, so no infidelity for Wade, and a visit to UnCalvin pending?}

CAP: I can't show up with all these bare patches!

Deadpool: [Heh, "bear".]

CAP: *glowers* Wade, don't start with me. They'll all laugh at me. Her security is supposed to be terrified of me!

Deadpool: [You know, people used to laugh at me. But then I let them see who I was underneath the mask, and they started to scream. Then I stabbed them.]

CAP: What?!

Calvin: {Umm, what I'm going to take from that is, once you start tearing through them, they'll fear you again. And maybe you won't even have to fight. We could just show up and ask to see Blender Furby. I bet if we're polite, UnCalvin will just let us in to see it, so we go away without destroying anything.}

Deadpool: [I'd like to vote against this "ask nicely" plan, and speak in favor of maximum devastation.]

CAP: No, he's right, it'll probably work. But I still don't want to go out like this.

Calvin: {You can borrow my blue hoodie.}

CAP: I don't know. . .

Calvin: {Your choices are the hoodie, my rain jacket/trashbag suit, and this orange shirt I got from a dentist's office. Or you can take your chances with what's in Wade's pouches.}

Deadpool: [I almost definitely have clean underwear in here someplace. Also, Kevlar.]

CAP: Kevlar's tempting, but I'll take the hoodie. As soon as I get some more of these cookies. They're fantastic!

Deadpool: [I know, they taste like rum and cordite!]

CAP: I was thinking Kool-Aid and warm soup, but OK. You don't want any Calvin?

Calvin: {No, better I don't. The secret ingredient is love.}

Crowd noise: Awwwwwwww.

CAP: What the hell was that?

Calvin: {No idea.}

Deadpool: [Who cares? Gimme another cookie!]

CAP: Seriously, though what's in these cookies?

Calvin: {I told you, love. There's a bunch of elves, or gnomes, or something, down the road. They take things with strong feelings of love attached, melt them down, and stir them into the cookies.}

CAP: What?!

Calvin: {Well, they tried making them with hate. Plenty of that to go around. Overabundance, really, when the birders were here. But everyone complained the cookies were bitter and sour. Love's less abundant, which is what makes each bite taste so special. Or so they say. Could just be pharmaceuticals in there.}

Deadpool: [So I could be eating some little girl's happy memories of playing with her Big Wheel?] *pushes away from table* [THIS WILL NOT STAND!] *grabs another cookie*

CAP: He's right, why haven't you done anything about it?

Calvin: {Hmm, let's see. For one, I don't know where it is exactly. In case you haven't noticed, we're in a forest, there are a lot of freaking trees. I tried asking the Ghost of the Forest, but I haven't heard anything from it since. Don't even know if it went looking. Two, they're little magic cookie making forest critters. I'm not qualified to handle something like that. But you guys are, so yeah, let's go get 'em.}

CAP: But you don't know where they are.

Deadpool: [I've got it! We'll burn the whole forest down! I just need a jet fighter and some napalm!]

Calvin: {NO.}

Deadpool: [I can make it work with a crop dusting plane, lighter fluid, and some matches.]

Calvin: {Still no.}

CAP: He's right. We have to rescue all the items they've stolen, and return as many as we can. But we still have to find them.

Makes Brakes Fail Lass (Still waiting on oatmeal. "Instant", my eye): They're in a walnut tree at that bend in the road with the berm before you get to the mailbox, about 40 yards down the back slope towards the pond. I can show it to you when we get there.

CAP: How do you know?

Calvin: {She has very good vision.}

Deadpool: *flatly* [Really.]

Makes Brakes Fail And Sees Things Lass: Yeah, I also know exactly what time it is when I wake up without looking at a clock!

Deadpool: *deadpan* [Wow, Cyclops and Wolverine will be fighting it out to recruit you.]

Has The Power Of Lots and Lots of Powers Lass: Cyclops? Blech. What a loser.

Deadpool: [While I concur that he is terrible, you'll never get the cool recruitment visit gifts if you don't play them against each other. You want car dealerships to give you a new ride under the table, don't you?]

Has The Power of Lots and Lots of Powers Lass: I'd rather they paid off my student loan debt.

Deadpool: [Let's not gets nuts. We're talking about a pair of paramilitary organizations with state-of-the-art technology and security. Not some magical world where elephants sneeze platinum for peanuts.]

CAP: Let's get going!

Lots of Powers Lass: OK, just let me grab my oatmeal.

*opens microwave door*

*oatmeal explodes in her face*

Lots of Powers Lass: Dammit technology!

Sunday, October 19, 2014

The Invisible Man 2.7 - Insensate

Plot: Darien comes home at night to find a strange little man in his apartment. Thomas Walker claims to be largely insensate, save for a sense of touch, and a sensor array that allows for some rudimentary sense of sight and sound through electrodes that connect to his head. He's looking for Kevin Fawkes, who worked on the project that made Thomas this way, along with a man named Augustin Gaither. Thomas was hoping Kevin could undo what has been done to him, but on learning Kevin is dead, is somewhat despondent. Darien on the other hand, is intrigued by the possibility this Augustin may have worked with Kevin on the gland, and so maybe he could remove it. In the meantime, though, Kevin directs Darien to a building filled with other subjects of the experiments, ones with no senses at all.

But Darien's snooping did not go unnoticed, and the man in charge of that ward (a real Heston/Rutger Hauer looking old man badass) is so powerful, even the Official is cowed by him when he comes a calling. I mean really cowed, like Charlie can't make eye contact. The Official orders Hobbes to find Darien and find out what's going on, but this results in the two of them and Thomas being grabbed by a bunch of guys in SWAT gear and thrown in a room. Thomas tells them they're prisoners of the SWRB: Secret Weapons Research Branch, which Hobbes insists is a myth, but the rumors are it has no oversight, reports to no one, and the people who work there aren't nice people. Some of those not nice people barge in and grab Thomas, despite Darien and Bobby's attempts to protect him. Fortunately, the Fat Man shows up and bails them out, then orders them to forget everything. Which Darien ignores, and he and Hobbes go back, and Darien rescues Thomas, tossing him in the van with Hobbes, then going back by himself to capture Augustin.

But the evil Rutger Hauer guy isn't Augustin. Thomas Walker is Augustin. Tommy Walker was the name of the project, named after the character in Pinball Wizard. Darien is able to talk his way out of this problem by leveraging the importance of the gland, and by promising to hand Augustin/Thomas to the SWRB guys after he finds out what he knows about the gland. As soon as the uncuff him and put him in a nice Humvee, Darien bolts. But Nameless Scary Guy anticipated this double-cross and slipped a tracker on Darien's jacket. Darien reaches the safe house, where Hobbes has made calzone for Augustin, who of course, can't taste it. Darien accuses Augustin of hiding his identity, but the man seems completely bewildered by all this, and then the SWRB blows up the house with some tiny tinkertoy looking plasma cannon. But Darien got them all out safely. Back at the Agency, the Official isn't happy but has agreed to set up Augustin in a basement cell, contingent on them finding a psychologist that can draw those repressed memories out.

Quote of the Episode: Thomas Walker - 'You'd be surprised how much you can remember when you have no place to go but inside your head.'

The "oh crap" count: 3 (10 overall)

Who's getting quoted this week? Shakesspeare said the thief fears each bush is a cop, Hitchcock said the terror is in the anticipation, and some Russian author whose name I must have written down wrong because I can't find him online said something about it being best not to recollect at all.

Times Fawkes Goes Into Quicksilver Madness: 0 (2 overall). Surprising considering how much he snuck around this week.

Other: Second week of Fawkes trying for a way to get the gland out. They'd actually moved away from "Fawkes attempts to get gland out" story of the week for awhile, but it's come back a bit here. I also thought it was interesting that while Darien was horrified by Augustin's experiments (and was concerned Kevin had been a part of it), he never loses sight of that possibility Augustin is his way out. Sure, he wants to protect Thomas, but it's an open question whether he's more concerned with Thomas or himself. I mentioned last week that I'd be curious to see fallout from Kevin's decision to not get the gland out, and I wonder if this is the start of that.

I do find it interesting Darien keeps interacting with these evil overlord types, and keeps making agreements with them, only for Darien to immediately double-cross them. Stark a few weeks back, this nameless guy this week. These are the bad guys, but the hero is the one breaking his word. Sure, Nameless Guy was almost certainly going to kill Fawkes, Hobbes, and Augustin even if Darien played it straight with him, so I guess credit to Darien for striking first. Still, little odd for the good guy to not wait to be betrayed, then find a way to work around it. But it suits Darien being a thief, not entirely an honorable profession. He'd have learned to be ready for the double-cross from working with other thieves.

I don't have much else to say about this episode. I feel Nameless Guy would have worked better as an antagonist if there hadn't been all the hoodwinkery about him being Augustin. Like, what's his deal? How did he get in that position? How does he know the Official, and what's their backstory? It's hard to figure out his character, because the episode was so deliberately trying to obfuscate who he was.

Saturday, October 18, 2014

He Doesn't Get A Spoon Until Issue 7

I picked up The Tick: The Complete Edlund collection a month or so ago. There are a lot of Tick comics, I was curious, and starting at the beginning seemed like the best idea.

I'm pretty sure I'd read some older collection of some of this in a bookstore in the '90s, because I remembered the Tick fighting lots of ninjas and being very confused by that (my only experience with the character having been the cartoon up to that point). Early on, Edlund pokes at Superman a little bit by having the Tick meet a Clark Kent analogue called the Caped Wonder (from the planet Otter Creek) who believes himself the protector of The City. Shortly after that, it shifts to more of a Frank Miller Daredevil pastiche with "Night of a Million Zillion Ninjas" (also, "Early Morning of a Million Zillion Ninjas". Complete with a lady ninja in a familiar (albeit color-swapped to yellow) outfit named Oedipus. Oedipus Ashley Stevens.

Arthur, the Tick's sidekick, doesn't appear until near the end of that story, and he asks to work with the Tick because he wants an extraordinary life and was finding that difficult to manage on his own, even with the flying suit. They leave the City shortly thereafter (because there's very little crime), get into a few hijinks on the road, and eventually reach New York City, where there are so many superheroes they have to reserve a section of street ahead of time to patrol, and there's still almost no super-villains to fight. By the end of all that, Tick and Arthur decide they want to go back to the City, though the next collection was Karma Tornado, and they didn't do it there. Because that was sort of a placeholder while people waited to see if Edlund came back to work on the characters some more. I wasn't as enamored with that one, maybe because it felt a little too obvious it was spinning its wheels.

It's interesting how different Tick is initially. Maybe it's due to the story opening with him escaping from a mental institute, but at times he's almost sinister. While he's working at the newspaper (as Mr. Nedd, the new crossword editor) he seems to delight in tormenting the Jimmy Olsen analogue, and in making life difficult for the Caped Wonder. I'm not sure how much of it is meant to be purposeful, and how much is the Tick unwittingly using his power of dramatics. Apparently his presence will make any situation more dramatic. So maybe he's behaving that way to try and spark a hero versus hero brawl. But when it nearly happens, he immediately breaks Clark's glasses, and here comes the Olsen analogue, so Clark has to stop fighting and come up with some ludicrous way to maintain his secret identity. It's like Tick's genre savvy without realizing it.

Some of the Tick's more ominous air is probably the inking. The book is all in black and white, and for the first half of it, the Tick's costume is basically presented as black. Which makes him this huge dark presence on the page. In the latter half, after he and Arthur have teamed up, he's mostly presented as being lighter, with occasional shadows where appropriate. He's a brighter presence at that point. In general, I think Edlund's linework gets stronger in the second half, and he cuts down on the hatching and some of the excess little lines, relies on shading more. I think it works better. The Tick plays out as kind of an old-style superhero, and so the more solid look, with fewer lines fits him well, as a square-jawed do-gooder.

Though the Tick's do-gooding is mostly incidental. As he remarks at one point, he doesn't want to stop crime, he wants to fight it. He's really excited when he gets a super-villain to fight. When an innocent person gets hurt, he responds by getting depressed, questioning his purpose, and then destroying stuff.

There was one sequence in the book I couldn't quite decide on. When Tick first accompanies Arthur back to his apartment, there's a moment where Tick becomes concerned Arthur is. . . funny. Arthur responds that no, he isn't. . . funny. They both agree heroes shouldn't be. . . funny. Then decide they need beers. Manly beers. So is Edlund commenting on the people who makes jokes about two guys in spandex living together, or on the writers and fans who are so eager to assert that no, there's nothing like that about it all, or is he making the "hurr, hurr, two guys in spandex living together" joke himself? The fact that it's Tick and Arthur each getting very eager to prove they aren't. . . funny, by getting beers makes me think it's the second one, but I'm not sure. I just could not decide what Edlund was going for there.

That brief bit aside, it's an interesting book for watching the shift in the Tick over time, and the second half of the book provides the kinds of Tick stories I was expecting. It also introduces a lot of characters and plotlines that made it into the cartoon (though they were often recombined in new ways on TV), as well as some that didn't, but that I would very much like to see followed up on. The first half of the book, while not what I was expecting, was still pretty cool just for seeing the Tick in a story where he seemed so out of place. A battle to preserve or destroy the soul of ninjutsu is perhaps more deep (or attempting to be deep) than what you'd expect for him. Bad guy tries to carve his name into the moon with a laser? Sure, that sounds like something for the Tick. A story about whether opening up something to any schmoe with a few bucks cheapens it, and whether that gives someone who truly loves it the right to destroy it, that's a little more heavy. So it's neat in that it's unusual, and it does give the Tick the opportunity to fight a whole lot of guys all at once, which is something that suits him.

Friday, October 17, 2014

Like Little Big League, But With A Horse

Having seen his handiwork throughout the NLCS, I'm pretty sure the Cardinals could replace Mike Matheny with one of those horses who picks football games by tapping the picture of the team, and it would constitute an improvement.

'OK Manager Buttercup (or Royal King, or whatever you name horses), we've laid out pictures of all the players. Now who bats leadoff?'

*horse taps Matt Carpenter's picture*

'Great! What position will he play today?'

*horse taps ground 5 times*

'3rd base, good call.'

Also, a manager might finally win an argument with an umpire. Imagine being an ump and a freaking horse comes charging out of the dugout to dispute your call. You gonna toss a hose from a game? I don't think so. Those things have big teeth. Also, they can stomp on you. Not sure what kind of suspension MLB would levy for stomping an ump to death, but as long as the horse is wearing MLB-approved gear, I'm sure it won't be too bad.

Mostly, I'm pretty sure the horse won't decide that in the 9th inning of a tie game the team has to win to stay alive, that it's a good idea to use a pitcher who hasn't pitched in three weeks. I can't even fathom the train of thought that made that seem like a sound decision, outside of "Man, I really want to start my winter vacation."

Of course, there could be some clubhouse communication problems, and they'd have to replace the dugout steps with a nice ramp so Manager Horse could enter and exit safely. Don't need a manager with a broken leg. But those are minor details, and the horse might enjoy it. I'm sure all the players would try to feed it apples and carrots in exchange for more playing time, and the team would be able to market all sorts of new merchandise for horsey-loving young girls and boys who would adopt them as their favorite team.

Yup, I really don't see any possible flaws in this plan.

Thursday, October 16, 2014

Can Scott Pilgrim Overcome How Bad I Am At Fighting Games?

I finally went ahead and downloaded a game from XBox Live Arcade. Two actually, but the old Sega Genesis title Comix Zone is kicking my rear, so there's not much to say. I haven't even finished the second "page". So, Scott Pilgrim vs. the World: The Game.

It's a game based on the comic storyline, styled as an old-school NES beat 'em up. The game doesn't waste any time on the whole thing where Scott was dating Ramona before he broke up with Knives, or the part where he got kind of whiny about the whole "attacked by evil exes" thing. Which means I didn't spend the majority of the game wanting to see him punched in the face like I did during the movie. Too bad it still happened a lot. Sorry, Scott.

You move through levels, fighting loads of various henchmen types, periodic mini-bosses, and eventually, each level ends with a fight against one of the 7 evil exes. You level up as you go along, learning new moves, and there are stores where you can step in to buy food to boost your health, or other supplies to boost your stats. I don't understand why the leveling up doesn't boost your stats, though. Isn't that pretty standard in games that have leveling up? You get stronger, faster, etc. Here, that only happens if you buy stuff to specifically do it. Oh, beating up people gives you money. I guess I rob their pummeled bodies. Hey, they attacked me first, unless I was able to get the drop on them.

I've never been much good at these sorts of games. Not fast enough, or I'm not smart enough about knowing when to stop attacking and start blocking, something like that. At least this game gives infinite continues, and allows you to save your progress. I appreciate that. I've managed to beat it twice so far, with Scott and Kim. The most consistently frustrating part is the battle with Gigadeon. He's the second stage in the 4 (or 6, depending on how you look at it) part final boss battle. He just never seems to die, especially once he knocks me off the ledge and I lose the really awesome sword. And he's really cheap. He punches me off the ledge, I fall, lose some health, reappear on the cliff. If I don't hit block instantly, he punches me off again. He'll keep that up as many times as it takes to kill me if he can. And, of course, he can just attack me while I'm in the middle of hitting him. I hate that kind of crap.

But it's usually a lot of fun. When I did manage to beat the game, I felt happy about that, even if Scott's ending didn't seem entirely right. You can go back and play earlier levels whenever you want, to level up some more, get more money, or just because you want to have easy fights. I liked the look of the game, it captures Bryan Lee O'Malley's art style, but also looks like an 8-bit video game. Each character gets their own variations on the basic style of attacks, and their own more specialized moves. Kim has this nifty attack when she's in the air where she can dive feet first at an enemy, then bounce back up in the air, and do it again and again, at the same person or a different target.

I love the music, it's all very good for wanting to run around and fight various people. There's even a generic big guy goon in the early levels with a douchey fedora. I really enjoy fighting him, maybe because he's a little bit of a challenge at low levels, so it's nice to see him later on, when I can take him out in one or two hits. Satisfying.

I'm definitely disappointed I have to shell out for downloadable content if I want to be able to play as Knives. She was my favorite character in the movie (her or Wallace, but he didn't do any fighting). She is the default support character, but that means she pops up for a second and helps when you call her. You can also fight and defeat her father, then he'll show up sometimes. Haven't gotten him to show up to help Kim yet. I think it's random. Anyway, it's a really fun game when I'm not getting frustrated enough with that one boss fight that I want to throw the controller.

Wednesday, October 15, 2014

The Horrifying Return Of The "Civil War" Post Label

So Marvel's thinking about doing Civil War with their movies, starting it off or building it up in Captain America 3. Which makes me not want to see Captain America 3, something I wouldn't have considered possible after I saw Captain America: The Winter Soldier. Such is the awe-inspiring revulsion of Civil War.

And the comics, never one to pass up a half-assed opportunity to synergize with their cinematic universe, may be planning to redo Civil War in the comics as well. Sigh. Look, it's not that there isn't a potentially interesting story in there, assuming you hand the job to someone other than Mark Millar. That doesn't mean it's a story I want to see redone. You're not going to convince me government oversight of superheroes is a good idea in a fictional universe where said government is routinely infiltrated by the Red Skull and Mystique, which gives a Cabinet post to a drunken former weapons dealer (Stark), when it isn't handing government agencies to complete psychopaths (Osborn). Given the way things are going these days, I'm pretty sure I wouldn't trust our government to have control of someone like Spider-Man, let alone a Hulk, given how people with power seemed inclined to abuse it these days. Assuming they were ever allowed to do anything*, it would probably wind up being something awful.

There's also the downside that this news lead to other people describing Civil War in articles, and calling the New Warriors D-list, or implying they were totally outclassed by flippin' Nitro. Sure, the team that faced the Juggernaut, Terrax, and the Sphinx can't handle Blows Himself Up Guy. Well, not when Millar is writing, obviously, but see, now I'm angry about that all over again. I had pretty much shoved the general stupidity of that whole event into the back corners of my mind, and here someone went and dragged it into the light again.

I'm hoping it would be relegated to a small mini-series that exists off by itself. Something that can be easily packaged into a single trade you can put in a bookstore for people who see the movie and are curious. Not the huge, sprawling, invasive mess the original was. The last Civil War played at least a part in the decrease in Marvel comics I bought over a span of several years. The tone it established for much of the line, the fact it was a success, so Marvel did more BIG EVENTS which also derailed books I had been previously enjoying. I'd rather not have a repeat of all that.

* I have this picture of the alien invasion in the Avengers movie, and the heroes aren't there, because they have to wait for the President to get Congress to declare war against this invading force. But the Republicans want to use conventional military, and demand more funding for it, which they suggest can be found by defunding the Affordable Care Act. So nothing gets done and Manhattan is destroyed.