Saturday, January 03, 2026

Saturday Splash Page #210

"The Black Sun Group," in Roche Limit #2, by Michael Moreci (writer), Vic Malhorta and Kyle Charles (artists), Jordan Boyd (colorist), Ryan Ferrier (letterer)

On the edge of the Andromeda Galaxy sits an anomaly. Like a black hole in that it swallows light and energy, but without the intense gravity. Around it sits a dwarf planet, Dispater. On and within Dispater, a colony, Roche Limit. The dream of the son of a billionaire, the colony was failing before Moiratech and its 3 founders stepped in, with a vision of finding new resources beneath the surface. That vision has failed as well, and the colony is now a backwater land of criminals and addicts, in thrall to a drug made with the only unique mineral found on Dispater, a drug known as Recall. And it's into this that a cop from Earth arrives, looking for her sister, Bekkah.

Roche Limit was an odd book for me in a particular way. Up to then, certainly in the lifespan of this blog, the titles I bought were in some sense known quantities. The majority being from Marvel and DC obviously. Even the selections from other publishers were mostly things I knew previously from TV (the Buffyverse stuff, Boom's Darkwing Duck title), movies (the various Rocketeer mini-series), video games (all the Bloodrayne stuff.) Of the rest, I knew GrimJack from my cousin's collection of the original series well before the Ostrander and Truman did Killer Instinct or Manx Cat. Atomic Robo and Empowered had both been praised by multiple comics bloggers I read for years before I got around to try either.

Roche Limit? It was its own thing, not a continuation or extension of any pre-existing concept. I didn't know any of the creative team by prior work. The book being titled after an astronomical concept I was familiar with happened to catch my eye, and that, seemingly, was enough to take a chance. Which means this mini-series is, in some way, the start of all the oddball stuff I've bought from various other publishers over the last dozen years.

As to the mini-series itself, Moreci has things several threads that cross or combine at different points. Sonya, an Earth cop who spends all her savings and most of her pension to buy a ticket to come find her sister. She runs into Alex Ford, a slick-talker who knows more than he's telling. Alex is also the creator of Recall, which is all that's keeping him alive, but also what's keeping him in the colony.

There's also Janice, a nightclub owner missing an eye, and her chief goon, looking for several girls who've went missing just like Bekkah. You have Moscow, the drug lord who controls Alex, but is increasingly less concerned with such matters. A Dr. Watkins, who keeps dumping people into the Anomaly. The bodies he brings back are comatose at first, and rapidly rotting from within, while odd, glowing stone appear in the mines outside the colony.

And then there's the history of the colony itself. Each issue begins with part of a recording by Langford Skaargred, the idealist who started the colony. He had a dream for it, but like most dreams, when brought into reality, there were pieces missing, or things that just no longer made sense. He turned to Moiratech for financial help, but their dream, to the extent they had one, was simply more of what they already had.

Neither got what they wanted. Roche Limit is no shining waypoint on humanity's trek to another galaxy, nor is it a great hub of commerce and corporate profit; it's a decaying, crime-ridden backwater Earth is all too willing to ignore. What Malhorta and Charles show us are tight clusters of apartment buildings, rehab clinics with cracked walls and dirty floors. Watkins has a dingy dissection lab with pipes and cables all over, and rooms full of cages. Janice's nightclub looks a little brighter, a little nicer, but it's an isolated outpost. The Moiratech CEOs seem to live in a vast auditorium in a skyscraper overlooking the city. It's big, and empty, and there's just nothing to it. No business takes place, no discoveries, no growth. More a tomb than anything else.

Likewise, the people we see are often small, taking up limited space in the panel or on the page. They're dwarfed by walls that hem them in, or an Anomaly that sucks them in and spits them out like the husk of a sunflower seed. Lots of people brandish firearms in this mini-series, but even when they actually shoot someone, they're not drawn as looking powerful or cool. Guns aren't much use in this situation, at best a temporary reprieve. 

Faced with a spiraling situation, we see the choices people make when about what's important. Some, like Moscow, embrace nothingness as a truth. Others retreat into their pasts, via Recall, but it leads to the same point, rotting them out from within, just faster. Still others focused on meaningless turf battles. Moreci introduces another crook who thinks that Moscow's lost focus and he can seize control of the drug trade. Great, he can be the biggest tick on a tiny, disease-riddled dog's ass, but that's enough for him. You could possibly lump Janice and Woodbury into this category, but there's at least some suggestion Janice actually cares about the girls that are going missing, and is trying to protect more than just her status. And when things fall to pieces, she and her crew face it together.

Sonya and Alex, ultimately, are striving to find someone they care about to move forward. Even if Alex knows there really is no future for him, he figures he can help someone who believed in him. Sonya and Bekkah both have experience with what drug addiction costs, but rather than fall back into reliving the happy times before it ruined things, they each, in their own way, try to make something better going forward.

Which makes it seem like this is an existential struggle against nihilism, in which case Skaargred's failure was not in the attempt, but in the fact he gave up. He saw his dream fall apart, and rather than try to salvage it, or even help anyone, he consigns himself to the vacuum. As for the Moiratech CEOs, they were only concerned with profitability and found themselves engulfed by something greater. In the process, it seems to have taken the drive from them.

It's strange; I would have figured people considered as successful as the 3 "explorernauts" had a rapacious will to consume and control, to have. As they are now (that's them in the splash page), they're marionettes with a lazy hand on the strings. Maybe they think, by granting Watkins time for his research, they'll learn how to control all this, but it feels like they want the takeover, but have no drive to make it happen. Content to wait for some critical mass to be reached. It's Moscow who lights the match and Moscow who, eventually, eliminates them as surplus to requirements. Downsized, in a sense.

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