This took a while to decide on. If a location is going to be
worth visiting, it probably has super-heroes and villains around which makes it
exceedingly dangerous. Who in their right mind wants to go to Gotham City, or
Marvel’s New York? You’d be dead in minutes, if you’re lucky. I considered
Cynosure, but I go around the wrong corner and I’m in a dimension actively
hostile to me. Then I thought of it. A most perfect, wonderful place. Give me
the choice of where to go, I’m going nowhere.
Sorry, I mistyped that. I meant Knowhere.
Knowhere! A mecca set at the edge of the universe, floating
within the head of a decapitated space god. A place where beings from all
across time and space come to contemplate, to study, to buy and sell anything
and everything. You can get it there, no matter what “it” is, or how distant
the backwater world it hails from.
You can get anywhere, thanks to the teleport capabilities of
the Continuum Cortex.
If there are any problems, it has the number one top dog in
all the universe running security. What more could I ask for?
Drax learns the extent of wares available in
Guardians of the Galaxy #2, by Dan Abnett and Andy Lanning (writers), Paul
Pelletier (penciler), Rick Magyar (inker), Nathan Fairbairn (colorist), Joe
Caramagna (letterer). We get our first true look at Knowhere in Nova #8, and
Cosmo explains their transport system to Rich in Nova #9, both written by
Abnett and Lanning, penciled by Wellinton Alves, colored by Guru eFX, and
lettered by Cory Petit. Scott Hanna inked issue 8, and Wellington Dian and
Nelson Pererra inked issue 9.
2 comments:
Hey, someone raided the Guardian's closets! The DC Guardian's that is.
That was my thought, too. Though the Guardians might be better suited to working at the space equivalent of an airport terminal than as self-appointed bosses for intergalactic cops.
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