Four comics I wanted this week, and I've only managed to get one of them so far. On the upside, an issue of Darkwing Duck came out at some point recently, so I have that to add to the mix.
Ms. Marvel #16, by G. Willow Wilson (writer), Takeshi Myazawa (artist), Ian Herring (color artist), Joe Caramagna (letterer) - And this is what happen when you use cheat codes so you can deflect annoying axes rather than dodge them like you're supposed to: The game gives the boss a tank to hunt you down with.
The virus, created by some imbecile game designer with delusions of grandeur (who will probably end up recruited by HYDRA Cap), wants Kamala to upload it into SHIELD's systems. Or it'll reveal her secret identity, and Zoe's crush on Nakia, which Kamala was blissfully unaware of. Kamala almost goes along with it, but ultimately refuses, warns Zoe, and calls Bruno for help. And she has a plan to win, which I assume will be exposing the virus to more positive influences so it's less of a dick.
It's a "set-up" issue, getting the pieces in place for the conclusion. It does bring the subplot about Zoe's crush on Nakia to a head, although we'll see what happens with it going forward. They're going to still be friends, but nothing romantic, that's fine, but I am curious if we'll see the awkwardness Kamala was so afraid of. Also if this is going to be the push for her to finally tell Nakia her secret identity, so it's on her terms. That feels like what this is building towards, though what's wrong with having a secret? Not everything has to be shared.
This issue did give Miyazawa a chance to draw expressions and postures he doesn't normally. Kamala's nervous, hair-grabbing stance as she frets about the awkwardness isn't something I've seen get used in the book. Or some of Zoe's more shocked and panicked reactions. Not responses characters have often in this book. Anger, yes, smiles, yes, sad, sure. But this kind of comically nervous or worried, not so much. But it was fun, nice to see.
Darkwing Duck #8, by Aaron Sparrow and James Silvani (storytellers), Paul Little (colors), DC Hopkins (letters) - I'm not sure any of those are proper implements for dealing with vines.
The villain responsible for the zombie potatoes is the dean who drove Bushroot into becoming a plant/duck hybrid. He stole Bushroot's work, got some funding from various nefarious sources (including an old rival of Scrooge's), and found the secret to giant vegetables (that lack nutrition) by unearthing Bushroot's old vampire potato bride. Who is calling all the zombie spuds to her aid. Fortunately for our heroes, Gizmoduck shows up to help. I guess that's fortunate, depending on how you feel about him. It's ultimately Bushroot who defeats his would be potato bride.
The parts I was most interested in were all the future plots they set up. Quackerjack has something planned for the toy expo. Negaduck's got something planned for new resident of St. Canard prison, Splatter Phoenix. Steelbeak made off with the research on giant vegetables. Someone helped themselves to Quackwerks' Herobots. Morgana is still MIA. I don't know when Volume 2 will come out and possibly resolve any of those threads, though.
Darkwing admitting he's sustained a lot of cranial trauma as part of this job made me laugh, though. It was funny in context. Also, Gizmoduck using the power of shadow puppets to try and call Darkwing, and just winding up with determined haberdashers. But, Dean Tightbill as the villain is lacking. The idea of someone taking Bushroot's ideas and focusing solely on profit makes perfect sense, but it feels flat. Partly because he's obviously a patsy villain, being used by Steelbeak and others, and because so much of the story is still about Bushroot. Tightbill helped create Bushroot, taking a guy who wanted to make the world a better place for people, and making him love plants and hate people instead, but that doesn't necessarily make him an interesting character in of himself.
Also, Darkwing's distaste for and jealousy of Gizmoduck gets tiring, so I'm not particularly thrilled to see him. Which adds up to a two-part story that isn't the sum of its parts on the writing side. The art side of things is still solid. Silvani can sell the physical humor, and he can do the expression work to sell the dialogue jokes. The Quackerjack page is colored almost entirely in grey, except for the television screens. It gives a nice ominous feel considering the character in question is usually so brightly attired and gaudy. Creates that sense of him lurking, readying himself. And it's an odd contrast, wedged in between a page of a vampire potato using Darkwing to bludgeon Launchpad into the ground, and one of Gizmoduck fending off said vampire potato with buzzsaws. A different kinds of threat.