Showing posts with label gabriel hardman. Show all posts
Showing posts with label gabriel hardman. Show all posts

Sunday, March 31, 2019

Sunday Splash Page #59

"It's An Internet Comment Section Come To Life," Avengers vs. Atlas #4, by Jeff Parker (writer), Gabriel Hardman (artist), Elizabeth Breitweiser (colorist), Tom Orzechowski (letterer)

In between the end of Agents of Atlas and Atlas, Marvel released two mini-series starring the team to try and drum up a little more interest in them. One two-issue mini with the X-Men (which we won't get to for years at this rate), and the other with the Avengers.

It starts with what were the current day Avengers at the moment, but through time-travel shenanigans, ends up with the earliest Avengers. Kang is involved, but is not the actual architect of the problem. Or not the sole architect at least.

It's not essential by any means, but it is a fun little story. Parker knows how to write fight scenes, to play up characters' personalities. Iron Man and M-11 have a beam struggle going, and when Stark (in his earliest red-and-gold armor) wonders why M-11's power isn't declining, Gorilla Man shouts out that it's because M-11's insides are full of more machinery instead of boozy millionaire.

There's also a bit where Marvel Boy transmitted something important he learned to Hank Pym telepathically, and Tony does this slump-shouldered, sad complaint that Bob could have sent it to him, because he was a scientist, he'd have understood it. Plenty of good dunking on Stark in this.

Hardman's art is expressive and clean, it makes me think a bit of Russ Heath (his work from the Our Army at War comics from my dad's collection). The motion and energy is there, fights flow smoothly. His style works for robots, gorillas, and characters in bright costumes, and what more do you need?

Sunday, January 07, 2018

Sunday Splash Page #4

"Killer Robots Compensate, Too" in Agents of Atlas #10, by Jeff Parker (writer), Gabriel Hardman and Paul Rivoche (artists), Elizabeth Dismang (colorist), Tom Orzechowski (letterer).

It took three years after the initial mini-series before the Agents got themselves an ongoing. Jeff Parker still writing, working with a few different artists, mostly Carlos Pagulayan and Gabriel Hardman.

Set after Secret Invasion, when Norman Osborn became Boss of All Superheroes, Parker had the characters run with the Atlas Organization's rep as a worldwide criminal enterprise to try and get close to the bad guys and disrupt them from within, while inevitably coming into conflict with other heroes. From there, Parker could branch out, have Atlas involved with all sorts of skullduggery, run them up against heroes who bought their reputation, and mine the varied histories of the characters and their adventures from the '50s.

Unfortunately, the book got axed after just 11 issues. They tried again in early 2010, with Atlas, adding 3-D Man (formerly Triathlon) to the roster, but that got canceled after just 5 issues. Outside a one-shot during Secret Wars, I haven't seen the team since, although Gorilla Man's gotten some use in various Deadpool comics.

Wednesday, May 13, 2015

31 Days of Scans - Most Cracktastic Moment

I’m not even sure what “cracktastic” means, exactly. Judging by the posts people went with on Scans-Daily, it leaned towards the Silver Age bizarre stuff. Just strange, silly things, I think. I probably had a few similar things I could have picked, but I went with the first thing that came to mind.

Agents of Atlas #11, from 2009. This was the final issue of Jeff Parker’s first attempt at an ongoing for his revived band of ‘50s era heroes, not to be confused with the original mini-series he’d done with Leonard Kirk a few years previously. At this point, Jimmy Woo and his bunch are under attack from the Jade Claw, the daughter of Woo’s old foe, Master Plan, and Jimmy’s old flame. Now she runs the other half of what was Atlas, the Great Wall, and she’s been kicking their asses for the last 3 issues. She has an advanced warbot of her own, one able to defeat M-11, despite the fact M-11 has been upgraded with Uranian tech (courtesy of the former Marvel Boy). Both sides are preparing for the final battle, but Gorilla Man thinks M-11 needs some help, so he turns to the creator of the Menacer series of robots, who has a possible solution.

Replicated personalities of history’s greatest warriors, and Ken knows just the one he wants. But who could be called “The Greatest”, if not warriors such as Shentzu and Alexander the Great?

M-11 has been infused with the fighting spirit (and smack talk skill) of Muhammed Ali! Which makes M-21 Joe Frazier. Or maybe George Foreman. It sort of looks like a grilling machine. But for a time, M-11 still can’t gain the advantage, until Bob destroys the satellite he’d detected earlier feeding power to M-21. And then Bob drops a little bombshell: The chip never worked on M-11, the robot is just jerking Ken around for kicks.

I think a robot pretending to be Ali to play a joke on a gorilla that used to be a man, while fighting another robot (which apparently has no sense of humor), is at least a little strange. I’m not showing you the finishing blow, because either you bought the series, so you already saw it. Or you didn’t buy the series, in which case it’s your fault it got canceled after 11 issues.

All panels from Agents of Atlas #11, written by Jeff Parker, colors by Elizabeth Dismang with Sotomayor, lettering by Tom Orzechowski. The first image was drawn by Gabriel Hardman, the other two by Dan Panosian.

Saturday, May 05, 2012

Secret Avengers - The Descendants by Rick Remender and Gabriel Hardman

I read "The Descendants", Rick Remender's opening arc in Secret Avengers earlier this week. Figured having the whole thing, it might work for me a little better. Lo and behold, it did. Quick recap: Captain America put Hawkeye (in his movie uniform) in charge, along with adding some new members (Captain Britain, Venom, the original Human Torch). The team comes across a woman with energy powers, and she and her son are abducted by new, really advanced Adaptoids. Ant-Man stows away and ends up in their underground artificial intelligence society, led by a geezer named Father. The Avengers show up, mostly get their tails handed to them, but do escape with the boy, believing erroneously they destroyed the city. All of which fits into some plan of Father's.

Father's plan, I won't say makes more sense now, but I'm grasping that there are layers of deception involved in it I wasn't picking up reading the issues separately. I was taking him at face value about this being all about the Homo Synthezoidous, so the shift to tricking the Avengers seemed abrupt to me. I guess that might have worked if Father is supposed to be Deadpool-crazy and thus prone to changing plans at a moment's notice, but I don't think that's the case.

Having Gabriel Hardman as artist doesn't hurt the book any, either. I like his take on all the different species, I suppose, of artificial beings living in the Core. You can tell what they're based on, but most of them have some sort of stylistic difference that shows they stand apart. The Sentinaughts have larger foreheads, more reminiscent of M.O.D.O.K. than a standard Sentinel, for example. His depiction of the Core, especially from above gives a hint of a patchwork city, suggesting each group generally keeps to themselves and builds their own neighborhoods. Hmm, not much of an improvement on humans there. I imagine that's done by design by Hardman and Remender. I love patchwork cities in fiction, that idea that around every corner can be a completely different world with its own rules. Big part of why GrimJack (set in a pan-dimensional city) appeals to me so much.  While we're talking designs, though, I should mention Hardman seems to have regressed the Beast to pre-secondary mutation form. He certainly more closely resembles the Beast I remember from Kubert drawn X-Men comics than the cat/dog/goat/whatever-headed thing of the last decade. Also, I kind of hate he's saddled with the movie Hawkeye costume and the current Ant-Man suit. I liked the one O'Grady had in his own series, instead of the more 60s style look he sports now. Neither of those is Hardman's fault, though if he's chosen to go off-model with McCoy, no reason not to with the others. C'mon Mr. Hardman, go with the better looking costumes!

Anyway, Hardman always knows how to draw a fight scene, and the violence is brutal and ugly when it needs to be. The Avengers bleed a lot in this story. Some of the figure work seems a little awkward. Example, when Valkyrie tries to leap across a gap between buildings and gets slammed into by an Adaptoid in #24, I'm not sure what direction he came from to hit her so she was in that position. I think the side, but the way the panel's laid out suggests from below, which really wouldn't have made any sense. That's a rare problem, and mostly Hardman does good work there and with the facial expressions. There are times I think either Hardman's inking or Bettie Breitweiser's coloring washes out some of the details, which sort of irritates me a bit.

Other than that, Breitweiser's coloring works very well. The Core is a very shadowy place, perhaps to mask it from outside detection, but the Avengers and their adversaries both are bright enough they stand out, without seeming too bright. It would be strange if they were almost glowing bright (except for the Torch, who does glow), given the shadows, but you don't want them lost to the reader's eye. Also, the lighting for scenes outside, such as when we first meet Yalda, or when Captain Britain is fighting Mob Rule, is distinctly different form the lighting inside the Avengers' new tiny hangout. There, everything is bright, but things are still sharp and in focus, because of course the Hanks (McCoy and Pym) would design lighting that isn't too harsh. In the exterior scenes, the light can be almost overwhelming. Not to the point it obscures Hardman's art, but you can feel it on the verge of it, especially in the desert scenes. You ever been out in weather like that, where it's so hot and bright you hardly want to open your eyes? That's sort of what it reminds me of. Which is pretty cool.

As to Remender's writing, it's a bit of a mixed bag. I can't help feeling I'm missing some critical information from one of his Uncanny X-Force stories, especially when it's mentioned Deadpool killed Father some time recently. As there are no footnotes suggesting I go buy some trade, I can't confirm this suspicion, but ti's there nonetheless. The problem is this makes me wonder whether the scheme is really as mysterious as I think, or if Remender's explained it all someplace else and assumes I've read that story already. I don't mind if he has plans down the line to clarify things, but I do mind if he did and nobody at Marvel felt it was worth letting readers know that.

Remender opts to split the team up once they reach the Core, so he can do some character building and advance the plot in multiple directions at once. We get to see how the Black Widow and Valkyrie have formed a bond, and not simply a grimly serious warrior thing, they toss some humor about. They also let us see how the Adaptoids view themselves, and how Valkyrie sees the Adaptoids, which unfortunately confirms the Adaptoids' beliefs about how the Avengers see them. Remender uses Captain America at first to introduce us to Jim Hammond (and also Flash Thompson/Venom), then uses Hammond to get Captain Britain to explain his powers. I still don't entirely get it (the suit absorbs magic as a power source, but how much it can absorb is determined by his nobility?), but it shows us a little more about each of them, and gives us a better idea of Father's plans, in that we see what he wants the Avengers to think. Hawkeye and Beast get some time together so Hank can critique Clint's leadership style, and we can see that perhaps not everything is under Father's control down here. Splitting the team up to advance characters and plot more readily in a less cluttered setting isn't a new trick, but Remender does it pretty well.

I will say Remender's Beast is kind of a jerk. Maybe he's trying for Hank's jocularity, but it comes off as more dickishness. Yes, Hank Pym accidentally created a genocidal artificial intelligence. And Hank tried to cure himself of his mutation only to sprout fur instead. Nobody's perfect, get off his back. Constantly rubbing Pym's nose in his failures is never an intelligent move, unless you want him to have another breakdown or suicide attempt. Also, McCoy was on team's lead by Cyclops for years, but Hawkeye's being too much of a jerk? I find that hard, nay impossible, to believe, unless extended time away from Scott Summers has obliterated Hank's resistance to it. I do agree Hawkeye's pushing too hard, but Beast isn't exactly winning many points with me for his approach to team-building, either. I've said it before, but I see nothing wrong with Hawkeye having strenuous objections to Venom being on the team, whether he turned the tide this time or not.

So perhaps unsurprisingly, the characters I like most on the team are the ones whose presentation by Remender bothers me the most. I do think Remender has a handle on the characters, it's just the tone that feels slightly off. Like a picture slightly off-center, it's hardly off-putting, yet it picks at my focus every time. That being said, I'm still undecided on how long to continue buying the title. Not because of this arc. It's well-done all around and generally intriguing (for some reason, I really want to know what Lady Deathstrike and the Reavers are doing there). It's a question of waiting through the tie-in issues that will be running for the next several months, just to see if a) Remender and Hardman are still on the book when they end (would it surprise anyone if Marvel shuffled the creative teams after AvX), and b) if they do stay, can they get things back on track? I still haven't decided on that yet.

The cover art I included in the post to break up all the yapping is by Art Adams and Laura Martin. I like the figures on the cover for #22, but not that horrible orange color background. Hurts my eyes, disgusting. Adams and Martin can't really make Hawkeye's costume work for me either, especially not with the sunglasses on in #23. Also, I find it a little silly the Widow's always turned to the side, though I suppose she could be trying to present a smaller target by standing in profile, though that's somewhat hard to believe given the dimensions she's given. I guess I like the cover for #24 the best. It's the most dynamic, and I like the city in the background. From a certain point of view, it makes me think of some English village from the Middle Ages, but from another I spot different details that make me think of the Narrows from Batman Begins, or maybe Madripoor, if we're sticking with Marvel Comics. All the narrow alleys and buildings sitting short, squat, and crammed together.